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Chip 2002 June
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ChipCD 6.02.iso
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RivalBal.bin
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RivalBall for Macintosh
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common.gkz
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common
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entities
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scenes
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NetGameMenu.ent
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Text File
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2002-03-23
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3KB
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127 lines
class = RBNetGameMenu
type = netgamemenu
CursorEntClass = sprite
CursorEntType = ball cursor
NumGUIElements = 5
GUIElement1Class = FPSText
GUIElement1Type = mainfps
GUIElement1Pos = 615, 5
GUIElement1Priority = 125
GUIElement2Class = sprite
GUIElement2Type = selectboardmarque
GUIElement2Pos = 15, 5
GUIElement2Priority = 100
GUIElement3Class = text
GUIElement3Type = yourname
GUIElement3Pos = 330, 185
GUIElement3Priority = 100
GUIElement4Class = text
GUIElement4Type = opponentname
GUIElement4Pos = 330, 202
GUIElement4Priority = 100
GUIElement5Class = text
GUIElement5Type = opponentip
GUIElement5Pos = 330, 219
GUIElement5Priority = 100
BackEntClass = button
BackEntType = backbutton
BackEntPos = 20, 405
BackEntPriority = 100
LockEntClass = togglebutton
LockEntType = lockbutton
LockEntPos = 492, 410
LockEntPriority = 100
HighScoreEntClass = button
HighScoreEntType = highscorebutton
HighScoreEntPos = 256, 410
HighScoreEntPriority = 100
RandomEntClass = togglebutton
RandomEntType = randombutton
RandomEntPos = 20, 250
RandomEntPriority = 100
DifficultyEntClass = togglebutton
DifficultyEntType = difficultybutton
DifficultyEntPos = 158, 250
DifficultyEntPriority = 100
RepeatEntClass = togglebutton
RepeatEntType = repeatbutton
RepeatEntPos = 89, 325
RepeatEntPriority = 100
FindLocalEntClass = button
FindLocalEntType = findlocalbutton
FindLocalEntPos = 354, 290
FindLocalEntPriority = 100
ConnectionEntClass = togglebutton
ConnectionEntType = connectionbutton
ConnectionEntPos = 496, 290
ConnectionEntPriority = 100
StatusEntClass = text
StatusEntType = emptytext
StatusEntPos = 40, 100
StatusEntPriority = 100
PlayerNameEntClass = text
PlayerNameEntType = inputtext
PlayerNameEntPos = 440, 185
PlayerNameEntPriority = 100
OpponentNameEntClass = text
OpponentNameEntType = emptytext
OpponentNameEntPos = 440, 202
OpponentNameEntPriority = 100
OpponentIPEntClass = text
OpponentIPEntType = inputtext
OpponentIPEntPos = 440, 219
OpponentIPEntPriority = 100
NotConnected1EntClass = text
NotConnected1EntType = emptyorangesysfonttext
NotConnected1EntPos = 60, 120
NotConnected1EntPriority = 100
NotConnected2EntClass = text
NotConnected2EntType = emptyorangesysfonttext
NotConnected2EntPos = 60, 137
NotConnected2EntPriority = 100
Status1EntClass = text
Status1EntType = emptyorangesysfonttext
Status1EntPos = 330, 240
Status1EntPriority = 100
Status2EntClass = text
Status2EntType = emptyorangesysfonttext
Status2EntPos = 330, 257
Status2EntPriority = 100
BoardListEntClass = ListBox
BoardListEntType = BoardSetListBox
BoardListEntPos = 25, 65
BoardListEntPriority = 100
BoardSetPreviewEntClass = sprite
BoardSetPreviewEntType = boardsetpreview
BoardSetPreviewEntPos = 408, 80
BoardSetPreviewEntPriority = 100
BoardSetAuthorEntClass = text
BoardSetAuthorEntType = emptytext
BoardSetAuthorEntPos = 471, 60
BoardSetAuthorEntPriority = 100